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Game Soundtrack

183 songs

Every In Game Sound Effect And Vocal Ever Made
 

Note, we are working on the temporary relocation of the "full base, Deluxe", and "Deluxe Plus" editions of this game until the compressed editions are released later. During this transition-period, said three builds will be unavailable for download from anywhere. Although all development news shall remain on GameJolt, all three full game files will be moved to Mediafire, as they are way too large for GameJolt's 3GB file size cap, and the installers gave interested gamers too much dead-link-trouble. Thank you.

Watch and read about the full development history here!

Men and gentlewomen? "JadeJohnson Games™" proudly presents:

Giga Street Fighter II: The Final Round!

"Has slash Is slash was Ultra or Super Street Fighter II actually released slash launched slash available on, out for slash ported to, slash Did Ultra or Super Street Fighter II really come out for slash on, release slash launch for slash to, or come to, Microsoft Office PowerPoint 2016, 2019, 2021, or 365 yet?

Yes, you can play Street Fighter II in PowerPoint, in the form of JadeJohnson Industries's "Giga Street Fighter II: The Final Round", available now on GameJolt Dot Com!

"So, Please Tell Me About Your Street Fighter Fan Game."

We here at "JadeJohnson Games™" are sure that some of you are familiar with
that "Street Fighter 2 : Power Point Animation" video on YouTube.

"Oh ... Kay? Well What Does That Thing Have To Do With This Game Of Yours?"

Well, instead of just an animation, we made an actual, fully playable Street Fighter II port in PowerPoint which uses advanced mouse controls! If you connect a second mouse, you can battle with another player over where, how, and how dramatically the cursor moves; and in turn, have your share in determining who wins each match!

“Wait, For Real? Prove It In A Video!”

Sure, kind gentlefolk. Please, feast your eyes upon our Zangief longplay.

"What On Earth!? Whoa! Epic! Can I Play It Now?"

You sure can! It took us years to get it just right, but now it's perfect!

"What Are The Controls?"

Player 1 (Objective Fighter [Story Driver {Must Win To Advance}]):
Point to upper left corner: kick.
Point to lower left corner: punch.
Point to upper left while opponent is grounded: stamp.
Point to lower left while opponent is grounded: pin and knock out opponent.
Point away from and back to left side while pinning: cancel.
Click left edge: knock out damaged opponent.
Point to left side while grounded: recover.
Point to right side while pinned: kick out.
Player 2 (Opposing Challenger [Must Be Defeated To Advance]):
Point to upper right corner: kick.
Point to lower right corner: punch.
Point to upper right while opponent is grounded: stamp.
Point to lower right while opponent is grounded: pin and knock out opponent.
Point away from and back to right side while pinning: cancel.
Click right edge: knock out damaged opponent.
Point to right side while grounded: recover.
Point to left side while pinned: kick out.

Please enjoy, and as always, "Happy Jading!™"

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#arcade #retro #multiplayer #action #fangame #altgame #survival #strategy #sports



teen
Realistic Violence
Animated Bloodshed
Suggestive Themes
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Here's proof that the "Giga Street Fighter II: The Final Round" "Custom Switch" port that we say we're developing, is real! Behold: player one's punch button works!

  0 votes Voting finished

It'll be quite the while, if at all, before we hear any news on its release, but we are currently experimenting with the development of a port of "Giga Street Fighter II: The Final Round" to "Custom Switch"!

  0 votes Voting finished

Thank you, @eddietellez , for following "Giga Street Fighter II: The Final Round"! How did you discover us, and what inspired you to follow this title?

😊

"Giga Street Fighter II: The Final Round" has really evolved since its conception! In fact, did you know it started off as a sixteen bit "Super Street Fighter IV" clone? Check out its full history right here!

We just built a random phrase generator for iOS with customizable word counts, and fed it this page. One of the phrases it spat out, was, "player under Super Nintendo." What is this, The Amiibo Hacking Community? ¡lol!

We Promised That "meta527ii Versus Giga Street Fighter II" Would Be Upgraded To Soenum's New Engine Before Its Launch, And Here's Proof That We've Already Over Half Delivered On That Front! Now All That's Needed Is The New Music!

Undoubtedly, Due To The Way PowerPoint Naturally Handles The Giga Street Fighter II Engine In Relation To How We Designed It, The Animated Stages In "Soenum Versus Giga Street Fighter II" Are A Little Jumpy, But They Do Match Our Ideal 2017 Design Goals!

Phewff! An Emergency Patch Has Just Been Released For "Soenum Versus Giga Street Fighter II" That Fixes A Very Unfortunate Bug That Caused Poor Chun-Li To Suddenly Become Heavy Enough To Shake The Ground Whilst Throwing A Punch Just Before Connecting!

A Big Update Has Come Out For "Soenum Versus GIGA Street Fighter II": Now It's Got The First Fully Animated Stages In GSF II Engine History! And You Bet That "meta527II Versus Giga Street Fighter II" Will Get Them Too!

Copyright Update: The Hindu Soenum Requested That All The Christianity References Be Removed From Guile's Theme In 'Soenum Versus GIGA STREET FIGHTER II' In Order To Uphold JadeJohnson Games's Ownership Of Her Likeness Copyrights, So We Did. Here's Proof.